Issues with a street number sign

I drew this for my street sign. It is intended to have a bend at the base which has 4 holes to screw into the top of the post. I am also going to add some side braces between that base piece and the upright.

My issue is I cannot seem to find the right settings in fusion 360 to get the wheels to cut, nor even the 4 .27 holes on the bottom.

I have included the fusion file, the error image and also the .svg file I drew.

I’m using a stock Razorweld 45 setup with 14 gauge steel. My settings are .044 kerf, 35 amps, 60ipm, with a lead in of .055. I tried different angles on the lead in/out to no avail. Fusion just doesn’t seem to want to cut out the finer details. I am obviously messing something up. I am getting better with my crossfire, but still working through the details of the workflows.

Any help would be appreciated and be gentle with the guy who only uses his table on a not regular basis.

Thanks


StreetSign v1.f3d (1.1 MB)
StreetNumbers-Pioneer

I will take a look at it in about 30 minutes. Someone might get to it before. Should be straight forward. The boss just got home and I have dinner ready.

So some of those contours on the wagon are just not going to take. First I started by taking away some of the values that you did not need on the first tool path:
Here is what you had:


Here is how I changed some values:

Then I reduced the Tolerance from this 0.0004

To this new tolerance of 0.004 and added smoothing

It still didn’t add anymore selections so I added a second toolpath:


And in the new toolpath, I severely decreased your lead-in and added Lead-in Positions by tapping where you see white dots to try to get Fusion to take the contours. I got the spokes and the mounting holes.

I then added a third tool path without any lead-in and it only grabbed a couple more contours on the wagon. The ones it skips are simply too small. You would need to make the contours larger by design of the contours or enlarging the design. Finally, I moved those last two toolpaths ahead of your original toolpath so that your last cut will be the outside perimeter of the sign.


StreetSign v1 v1Chelan.f3d (1017.2 KB)

At your current size, the bridges are not likely to survive:


What that means is the center is likely to fall out because there is not enough support for it. I try to get about 0.11 inches at a minimum for the width of the bridge.

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Awwwwwww that’s sweet!

Cant believe your wife comes before the Forum :rofl:

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Jim, thanks so much for all of the help. You seriously highlighted my lack of understanding on a lot of the Fusion settings. I am going to go through each one you set and read up on what they are for. I had no idea there were so many variables that would help get clean cuts.

I’ll add some larger bridges to the letters. If I get this to cut properly I’ll post a picture of the final.

Thanks again!

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Thanks again for the help Jim, I used what you posted above for a different project as well. I had no idea you could do multiple cut sets in Fusion. That and the zero lead in/out helped a lot.

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It looks great!

(I wish Fusion was smart enough to do the vertical lettering. They could improve it by allowing spacing adjustment between each line of text. I assume you did the lettering by putting each letter on a separate line.)

I did the lettering in Inkscape. I do agree that the fusion lettering is not great.

Thanks again, I always learn something when you lend a helping hand.

Tony

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fusion is a little bit wanting in the font environment but if you are looking to do vertical fonts in fusion there is a way to go about it.

Using the text on a path function in conjunction with rotated or vertical style fonts works well.

I’ll include a zip file with a few vertical style fonts that you can try this out with.

rotated-vertical-fonts.zip (182.5 KB)

here in the screenshot I have an arrow pointing to the text along a path. I have a vertical construction line as my path and I’m using these rotated vertical texts on it.



character spacing also works to increase the gapping between letters in this position.

try it for yourselves it works OK.

These kinds of fonts are a little rare to come by so if you find more of these fonts in TTF format please post them for me, thanks.

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Thanks Tin. I will be on the lookout for more fonts.

You can also use reg fonts just hit the return after every letter . Might not be any way to adjust spacing

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Does anybody do this? Or does this not work well?

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Definitely a good method if you have a very certain font you want. The only issue is that the letters end up justified to one side with most fonts so there’s a slight odd appearance. You also have no ability to change the spacing between the lettering.
But a very usable method that I have made signs with in the past.

And the other method would be to explode the text, unlock those closed chains and manually move them into position. This method can work also but it’s not easy or quick.

Hell just logging into fusion is a struggle for me sometimes :rofl: :rofl:

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LOL! When my network was excruciatingly slow I’d cringe at the thought of launching Fusion! If it was raining, forget it. Not going to happen!

Fortunately I’ve rearranged the world so I can now have decent network speed and now it’s only when I start up on Wednesday and have to download the latest fix that I plan to go get coffee and contemplate an ideal world.

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Thanks Tom but its not Fusion its me that’s the problem! :rofl:

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I added a second layer so it would stand out.

Jim, thanks again for all of the help.

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Makes all the difference!!! I know it uses more than twice the metal but so much more readable.

That now stands out day or night!

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