Introducing Relief Stack

Some of you may have seen the sculptures I’ve been making over the past year. The process to make the artwork for the reliefs is pretty convoluted and time consuming… I’ve holed myself up for the past few months to change that and create some software that makes it really easy to make reliefs from photographs and 3D models. The outputs from the software are ready to be imported into Fusion360 for machining or into a 3D print slicer.

I’m not soliciting any money at this time but I am looking to get beta testers (link at bottom) for anyone who wants to try it out. It’s only for Apple Silicon Macs at the moment (it’s much more computationally intense that you might think and Macs have a shocking amount of horsepower).

If you download the beta, you will see pricing in the user interface but will not be charged in the test flight environment.