# Placing circle x and y point on a part

Does anyone know how to place a circle (could be any shape really) to a specific x and y spot in fusion 360? Example… if I have a 2” x 10” rectangle and I want a circle placed at 1” from the width edge and 6” from the length edge, how would I do that? I have tried making a circle and click move, I can enter a x and y dimension but it’s not using my rectangle as the reference

You should be able to do that pretty easily using a sketch dimension. Hit D then select the circle center and the edge you want to dimension to, then a text box will pop up and you can enter the appropriate distance (depending on which edge it is). Then repeat for the other edge.

Check out the Tutorial videos where we do something very similar in CAD 3.

http://www.langmuirsystems.com/tutorials

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In fusion (much like AutoCad) you can do this by drawing a line from the corner of your rectangle. If you are the mathy type and know the angle and distance along that angle it can be just one line. For me it’s normally 2 lines. one that is X distance out from the corner another that is y distance down from the end of the first line. the secret here is use “Construction” lines. The construction lines are ignored by Fusion so it doesn’t try to divide the part into sub sections (this is a bigger deal when working with 3D Parts). Hopefully this picture clears up what questions my rambling can’t explain.

If you find that you need to adjust the hole location. select the line, right click and select sketch dimension. This will add an editable value that you can use to move the hole (both dimensions in the above pic are 1.00). once it’s there you just have to double click the value to edit it.

If this isn’t what your asking or it brings up a different question let me know. I’m not a fusion expert but I will do what I can to help.

Bruce

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Click D (for dimension) click center point click edge put in dimension. Repeat on other edge

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All good information and good advice above. I’d just like to add that when you draw lines or shapes in Fusion, you can also convert the lines (or the shapes) to constructors… If you are adding a line that is not part of the shape itself but just a reference point that you can then move around, right click on the line and change it to a constructor. (or left click the line and press X on the keyboard). This will let you quickly add lines and shapes that you can use for reference points / reference geometry when drawing without them becoming part of the part you are drawing itself. (Constructor lines are the dashed lines that you see that aren’t the lines of the part.)

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