Holey Drill Bits, Batman!

Tested SVG and DFX post outputs from F360 in sheetcam … seems to work great so far. More options than right clicking a sketch and saving as dfx…looks like it creates layers for the tool path and lead in/out (which you can turn off) and are left with a nice clean part profile. Using a post processor for dfx will also allow me to take some parts into deepnest.io with a cleaner workflow for stuff I want to make many of.

Why not use SVG for deepnest?

I’ve been playing with that - the SVG post processors don’t seem to be as good as the Autodesk DFX one. While I can pull up the SVG output in illustrator or browser just fine, Deepnest for some reason doesn’t import it correctly. Could be a scaling issue / dpi or something like that. I do output from deepnest in svg, though. That works fine. Will play with it some more…

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Posted up on Fileshare for any who want these…

Mag Drill Plates | FireShare | Langmuir Systems

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