Brewery modeling and piping systems

I am currently building a pipe fence for a brewery. I need to figure out a sleek way to build it while avoiding dead legs and blocking walkways. I want to 3d model it.I need to model the 4 large fermenters and then start messing around with the piping layout. Does anyone have experience doing this sort of modeling? Is it feasible in fusion? Thanks!

absolutley. the pipe function is fairly simple. draw a line, click pipe

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